The Evil Within Wiki


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Biographical Information
Date of Birth:Unknown
Physical Description
Height:7'3 (222cm)
Mass:309 lbs. (140kg)
Other Information
Appearance(s):The Evil Within
The Executioner
"A creature born from the mind of a murderer merged with Ruvik's madness. He has lost himself to rage, becoming murderousness personified."
—In-game quote (found in the model viewer)

The Sadist is an enemy that appears in The Evil Within and the first enemy that the player encounters. He also appears as an enemy boss twice in The Executioner.


He appears as a very large man wearing a spiked metal mask which covers most of his face, a bloodied and dirty white tank-top and brown trousers. His main weapon is a large chainsaw, which he uses when attacking and pursuing Sebastian Castellanos.

Plot Edit

The Evil WithinEdit

The Sadist is the first enemy directly encountered during the game in Chapter 1. Despite acquiring the knife shortly before encountering the Sadist, it is not possible to kill him (without going to extreme lengths, see Trivia for details). The player should instead flee and attempt to hide from him.

After escaping him at the beginning of the game, the player faces the Sadist again as a boss encounter at the end of Chapter 3. The Sadist must be killed during this encounter, as the player requires his chainsaw to unlock a gate that is blocking the way. Killing it with a stealth kill unlocks the Knife Beats Chainsaw achievement.

Despite his apparent death, the Sadist appears again in Chapter 6, breaking through a large door and attacking Sebastian after he is separated from Joseph Oda. He behaves the same as in Chapter 3 except there is significantly less space to avoid his attacks.

The Sadist is encountered once more in Chapter 15, this time armed with a rocket launcher (RPG). After firing his rocket at the player, the Sadist will again switch to the chainsaw as his main weapon until his final defeat. Due to a glitch, he might not react to the player's presence, therefore making it an easy kill.

The Sadist makes a brief appearance during a cutscene in the Amalgam fight. His body is seen dangling next to an impaled Sebastian, holding a Rocket Launcher in its hand. Sebastian takes the Rocket Launcher and the Sadist then falls, disappearing for the rest of the game.

The ExecutionerEdit

Labeled as subject CB-212 in STEM reports, the Sadist was a convicted murderer connected to the STEM system. Like the Keeper, his objective was to destroy all other STEM test subjects in order to escape. While killing various Haunted, he encountered The Keeper's Daughter, who initially thought the Sadist was a good person because he too was killing the monsters. However, when she tried to assist Sadist in helping collect memory tokens, he grew angry. Fearing for her life, she fled from him without his noticing.

In order to halt STEM's influence over his daughter and get out, the Keeper was instructed to kill Sadist to advance, confronting Sadist in the Victoriano family's barn. He is slower than the Keeper, but is capable of inflicting considerable damage and can block the Keeper's hammer attacks with his chainsaw. Though he appears powerful, if the player can temporarily immobilize Sadist with a barbed wire trap, it is easy to deal heavy damage while he is incapacitated.

This unlocks the Sadist's chainsaw as a weapon that can be used by the player, available for purchase in the upgrade store. Sadist is also the first boss to be encountered in the DLC.

A separate Sadist, known as the RPG Sadist, is the fifth enemy boss in The Executioner. Though its appearance is exactly the same as the Sadist (aside from weapon choice), it is called Subject CB-205 and was listed as an ex-soldier in the real world. Upon defeat, its RPG is unlocked and available to buy in the upgrade store.

The rockets from the RPG can deal massive damage if the Keeper does not dodge in time; however, they are relatively easy to evade and the Keeper has the advantage should he get close enough for melee attacks. The player should be careful when repeatedly attacking RPG Sadist with the hammer, because the RPG Sadist can swing the launcher around and knock the Keeper off its feet if it stays too close. It may also switch weapons, taking up a chainsaw against the Keeper.


The Sadist has two Insta-kills.

Head Chop: The Sadist Plunges His Chainsaw/Butcher Knife through the neck to cut the player's head off.

Back Stab: The Sadist plunges his Chainsaw in the Player's back.


  • His appearance and weapon of choice bear a strong resemblance to Leatherface, the main antagonist of the Texas Chainsaw Massacre franchise.
    • He's also very similar to the Chainsaw Man from Resident Evil 4.
  • During the third encounter in Chapter 6, if the player goes in for a stealth kill, it may not kill him after just one hit. Instead, they will have to do it again.
  • When the Sadist reappears in Chapter 3, one can shoot a shock or flash bolt at him and while he is stunned, go in for a sneak kill.
  • When the Sadist first appears in Chapter 1, if player goes for stealth kill, they can kill Sadist. This requires ~16 attacks, with the player returning to hide in a locker nearby between each attack.It is only really beneficial at Akumu/Nightmare difficulty, as it is high risk and time-consuming. This enemy is worth 5000 gel.

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